Games will change the way we think
T-Xchange - a joint venture between Thales Netherlands B.V. and Twente University - designs and develops serious games for public and private organizations.
Our vision is that serious gaming has great potential for supporting innovation and change processes. We define innovation as anything that breaks with the past and creates value, as perceived by your customers, in terms of processes, organizational models, technical solutions or the way you do business.
Our role is to assist you in achieving your innovation objectives by providing serious games that you need to gather, process and exchange data, information and knowledge in a creative way, helping you to understand and tackle todays’ societal challenges (e.g., in health, food, energy, transport, climate, security) so you can judge, decide, act and learn in a timely fashion and obtain the best outcomes in a shorter timeframe.
We have built up an in-depth knowledge of using serious games and gaming as facilitating instruments to support time and place invariant human dialog and reasoning during social interactions at individual and group levels, and more importantly, making these sense-making processes transparent during creative explorative stages of problem solving activities