TXchange
We provide playful and realistic game-based learning solutions. Discover our game modules for developing leadership skills of your employees in an engaging, effective and efficient way.
Game service
Our game modules are offered as a web service or as a software package that can be published on your Learning Management System. White Label offering can be part of the deal. The game modules are optimized for use on PCs and laptops.
Train-the-Trainer
For trainers we offer courses on how to optimally use our game modules to facilitate formal training sessions and to support informal learning.
Scenario Development
On request we co-create Dilemma game scenarios tailored to the leadership challenges of your organization. After the co-creation of the first Dilemma game scenario customers can develop new game scenarios without intensive guidance from our game designers using an online Authoring tool.
Our game modules
We design our game modules in close cooperation with domain experts and leading scholars in the field of leadership development. All our games are first extensively tested within Thales before being distributed to our customers. Currently we offer 3 ready-to-use products:

About us
What Clients Say
What do others say about us.

Annemiek Meinen
Trainer at Beuk Organisatieadvies

Markwin Schumm
Advisor Education, Training and Practice Crisis Management at Logius

Ted Dicks
Ted Dicks, Principal Advisor M&I Partners

Joris Janssen Lok
Marketing Manager / Team Leader Future Market Requirements at Thales Nederland B.V.

Wouter Jong
Dutch Association of Mayors.

Geke Kooij
HR director Thales Netherlands

Jean-Roch Houllier
Director Thales University France

Bettina Tammes
Trainer Corporate Responsibility Thales Netherlands

David Butler
KornFerry account manager & Trainer Leadership Thales Group
Recent News
What's up and coming at TXchange
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The rise of automation is a big challenge for the L&D professionals who must redesign their education programs and prepare employees for new sets of skills and capabilities. The learning landscape is being transformed. It’s not just the delivery of learning that has been transforming – it’s also learning design, perceptions and expectations of learning. […]
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Key-words: active learning; games; blended learning; ICT enhanced education; interdisciplinarity; problem-based learning; research-based education; role-playing games; simulations; student-centered teaching and learning; quintuple helix of innovation. Creative solutions to the increasingly complex problems of the world require the intersection of diverse expertise, thus, interdisciplinarity has become a major topic in academic and policy oriented discourse on knowledge […]
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POST-DOC GAME BASED LEARNING: ONLINE, UNOBTRUSIVE ASSESSMENT OF COMPETENCY. FUNCTIEOMSCHRIJVING Games can be effective tools for learning as measured by independent tests. The assessment of knowledge and competency/skill can, however, also directly take place on the basis of the game performance itself. This use of game performance as indicator of student proficiency is regarded as […]

Keep in Touch
Feel free to contact us for more information or a demo. Or visit us at the High Tech Systems Park, Gebouw N
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Zuidelijke Havenweg 40, 7554 RR Hengelo H.1-d02
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info@TXchange.nl